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Animals, Farming, Industry / Manufacturing
by Uwe Rosenberg
Score
Ratings
34,377
Published
2016
Players
1–4 players
BGG community rating
Ranked #26 on BoardGameGeek
Complexity
3.9
Medium-Heavy
Best with
3
players
Play time
30–120 min
Age
12+
Information
Players
1–4 players
Best with
3 players
Play time
30–120 min
Age
12+
Complexity
3.9 / 5 · Medium-Heavy
BGG Rank
#26
Published
2016
Designer
Uwe Rosenberg
Artist
Dennis Lohausen
Publishers
Feuerland Spiele, Cranio Creations, Devir
Your Rating & Status
About
A Feast for Odin is a saga in the form of a board game. You are reliving the cultural achievements, mercantile expeditions, and pillages of those tribes we know as Viking. When the northerners went out for a raid, they used to say they headed out for a viking. Their Scandinavian ancestors, however, were much more than just pirates. They were explorers and founders of states. In this game, you will raid and explore new territories. You will also engage in the day-to-day activity of collecting goods with which to achieve a financially secure position in society. In the end, the player whose possessions bear the greatest value will be declared the winner. A Feast for Odin is a points-driven game, with a plethora of pathways to victory, with a range of risks balanced against rewards. Each year follows a familiar pattern of preparation, worker placement, and then meeting the requirements of your feast. The main phase of each year is a worker placement affair. You start with a selection of Vikings, and a large action board with more than 60 different options to choose from. Each of these will be arranged from left to right in one of four columns. Each column requires an additional Viking to activate, but they are proportionally more powerful. At the end of each round, you will need to fill a feast table with food, alternating between plants and vegetable matter. You will also have a chance to lay the valuable green and blue tiles into your main hall. The configuration of these tiles must follow certain requirements, but your main goal is to both cover up a line of coin icons to increase your income, while otherwise encircling certain printed icons to generate those. You will build your engine over time, following an alternating pattern of outward expansion and hunting against development and cultivation. It all comes down to how much you're willing to take on at any one time, and what risks you're willing to set yourself up with for their rewards.
Where to buy
Buy from $30on the BGG marketplace →Resale listings from the BoardGameGeek marketplace — prices vary.
Expansions (6)
Categories & mechanics
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