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Board Games›Warhammer 40,000: Conquest – The Final Gambit
Warhammer 40,000: Conquest – The Final Gambit

Warhammer 40,000: Conquest – The Final Gambit

Card Game, Expansion for Base-game, Fighting

by Brad Andres, Nate French, Eric M. Lang

Score

5.6

Ratings

90

Published

2016

Players

2 players

BGG community rating

Complexity

—

Best with

2

players

Play time

45 min

Age

14+

Information

Players

2 players

Best with

2 players

Play time

45 min

Age

14+

Published

2016

Designers

Brad Andres, Nate French, Eric M. Lang

Artists

Víctor Pérez Corbella, Alex Drummond

Publishers

Edge Entertainment, Fantasy Flight Games, Galakta

Your Rating & Status

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About

From the publisher: The Final Gambit is the sixth and final War Pack in the Planetfall cycle for Warhammer 40,000: Conquest! The battle for Sacaellum reaches its climax with this War Pack. As the Black Templars attempt to recover the sacred relics of St. Camila, an Eldar raiding party from the craftsworld of Saim-Hann makes a desperate gambit to steal these relics for their own unknowable devices! War has overtaken the planet: the only question that remains is which side will emerge victorious. Like the other War Packs of the Planetfall cycle, The Final Gambit adds new significance to planet type symbols beyond merely achieving victory. Every faction has its reasons for waging war in the Traxis sector, and when you fight according to those goals, you may find greater success than you would otherwise. Here, you'll also find a new Eldar warlord with her unique signature squad, as well as fifty-one other cards (three copies each of seventeen distinct cards) to enhance the armies of the other factions. Walk the secret Paths of the Eldar and make your gambit for victory!

Where to buy

Buy from €15on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

Card GameExpansion for Base-gameFightingScience FictionArea Majority / InfluenceHand ManagementSet Collection

Reviews

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