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Board Games›Antarctica (fan expansion for Ticket to Ride)
Antarctica (fan expansion for Ticket to Ride)

Antarctica (fan expansion for Ticket to Ride)

Expansion for Base-game, Fan Expansion, Print & Play

by Alex Etchells

Score

0.0

Ratings

5

Published

2016

Players

2–5 players

BGG community rating

Complexity

2.0

Light-Medium

Best with

—

Play time

45–60 min

Age

10+

Information

Players

2–5 players

Play time

45–60 min

Age

10+

Complexity

2.0 / 5 · Light-Medium

Published

2016

Designer

Alex Etchells

Artist

Alex Etchells

Publisher

(Self-Published)

Your Rating & Status

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About

From the designer: Recently whilst working in the remote Antarctic (on the Halley VI base), Ticket to Ride has proved to be a very popular game. At some point it seemed like a good idea to create our own map. Rules are the same as TTR-Europe, but with no stations. It's tough to get around Antarctica and not all journeys are successful. When playing it is cramped and there is a lot of competition for few routes so uncompleted destination tickets are commonplace. With 5 players it can be very tough. The board has little red aeroplanes (twin otters) instead of locomotives for 'ferry' routes and it has crevasses instead of tunnels but these are played the same way as tunnels. The Amundsen Award (10 points) is given to the player with the longest route that includes the South Pole Finally I include an alternative set of carriage cards made to represent the different vehicles we have here around site - obviously not necessary but fun for us here.

Categories & mechanics

Expansion for Base-gameFan ExpansionPrint & PlayNetwork and Route Building

Reviews

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