/pic6763305.jpg)
Abstract Strategy
by James Ernest, Patrick Rothfuss
Score
Ratings
3,184
Published
2017
Players
2 players
BGG community rating
Ranked #1085 on BoardGameGeek
Complexity
2.4
Light-Medium
Best with
2
players
Play time
20–60 min
Age
12+
Information
Players
2 players
Best with
2 players
Play time
20–60 min
Age
12+
Complexity
2.4 / 5 · Light-Medium
BGG Rank
#1085
Published
2017
Designers
James Ernest, Patrick Rothfuss
Artists
Echo Chernik, Sarah Kelly
Publishers
Cheapass Games, Greater Than Games, LLC, James Ernest Games
Your Rating & Status
About
"My next several hours were spent learning how to play tak. Even if I had not been nearly mad with idleness, I would have enjoyed it. Tak is the best sort of game: simple in its rules, complex in its strategy. Bredon beat me handily in all five games we played, but I am proud to say that he never beat me the same way twice." -Kvothe Tak is a two-player abstract strategy game where players attempt to make a road of their pieces connecting two opposite sides of the board. To win a game of Tak, a player must be the first to create a “road” of stones connecting opposite sides of the board. Stones can be laid flat or stood on end. When played flat, they are called “flat stones.” In this orientation, other stones can be stacked on them. If they are stood on end, they are called “standing stones” or “walls.” Nothing can be stacked atop a standing stone, but these do not count as part of a player's road. Depending on the size of the game, players may also have capstones, which can can come in many decorative shapes. Capstones serve as both a flat stone and a wall, and can also flatten standing walls.
Where to buy
Buy from $25on the BGG marketplace →Resale listings from the BoardGameGeek marketplace — prices vary.
Categories & mechanics
Reviews
Loading reviews…