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Board Games›Blue Moon: Emissaries & Inquisitors – Allies
Blue Moon: Emissaries & Inquisitors – Allies

Blue Moon: Emissaries & Inquisitors – Allies

Card Game, Expansion for Base-game, Fantasy

by Reiner Knizia

Score

5.7

Ratings

431

Published

2005

Players

2 players

BGG community rating

Complexity

2.3

Light-Medium

Best with

2

players

Play time

30 min

Age

10+

Information

Players

2 players

Best with

2 players

Play time

30 min

Age

10+

Complexity

2.3 / 5 · Light-Medium

Published

2005

Designer

Reiner Knizia

Artists

Daren Bader, Scott Fischer, Randy Gallegos, Lars Grant-West

Publishers

999 Games, Fantasy Flight Games, KOSMOS

Your Rating & Status

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About

This expansion to Reiner Knizia's Blue Moon adds 30 new cards. Rather than being a standalone deck, Blue Moon: Emissaries & Inquisitors - Allies augments the other decks by adding cards to all the other available decks. Interference cards allow players to react out of turn to their opponent's plays. The powerful Hyla influence the game as a whole. The Tutu add strength, but at a price. The Emissaries can be added to other decks as-sold to include these new cards to the mix. Inquisitors change the deck building limitations for players interested in constructing decks.

Where to buy

Buy from €8on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

Card GameExpansion for Base-gameFantasyHand ManagementVariable Player Powers

Reviews

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