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Civilization, Economic, Science Fiction
by Jens Drögemüller, Helge Ostertag
Score
Ratings
31,442
Published
2017
Players
1–4 players
BGG community rating
Ranked #13 on BoardGameGeek
Complexity
4.4
Heavy
Best with
3
players
Play time
60–150 min
Age
12+
Information
Players
1–4 players
Best with
3 players
Play time
60–150 min
Age
12+
Complexity
4.4 / 5 · Heavy
BGG Rank
#13
Published
2017
Designers
Jens Drögemüller, Helge Ostertag
Artist
Dennis Lohausen
Publishers
Feuerland Spiele, Automa Factory, Capstone Games
Your Rating & Status
About
Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets. All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities. The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors. —description from the publisher
Where to buy
Buy from $15on the BGG marketplace →Resale listings from the BoardGameGeek marketplace — prices vary.
Expansions (1)
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