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Board Games›Tainted Grail: The Fall of Avalon – War Runes
Tainted Grail: The Fall of Avalon – War Runes

Tainted Grail: The Fall of Avalon – War Runes

Adventure, Expansion for Base-game, Exploration

Score

5.5

Ratings

80

Published

2020

Players

1–4 players

BGG community rating

Complexity

2.0

Light-Medium

Best with

—

Play time

—

Age

14+

Information

Players

1–4 players

Play time

—

Age

14+

Complexity

2.0 / 5 · Light-Medium

Published

2020

Publishers

Awaken Realms, CrowD Games, YOKA Games

Your Rating & Status

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About

Originally available as part of Man vs Meeple Season 3 Kickstarter. War Runes are a set of 3 Runestones with various symbols on their sides. You may choose to cast the War Runes at the start of your Activation, before playing any cards. The result will alter the Encounter - sometimes for better, sometimes for worse. You always have to throw all 3 Runestones, and you can do this only once per Activation. Once the runes are cast, spend them to trigger the effects described on the backside of this card. You HAVE to spend all the runes - even if some results may not be to your liking.

Where to buy

Buy from $7on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Categories & mechanics

AdventureExpansion for Base-gameExplorationFantasyMedievalMythologyTravelArea MovementNarrative Choice / ParagraphPush Your LuckRole Playing

Reviews

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