GamingList
My ListFeedDiscover GamesRelease Calendar
Best GamesAchievement LeaderboardHigher or LowerAboutContact us
Discover Board GamesBest Board GamesMy Board Game List
Hide adsLog InSign UpLog In
GamingList

Track, rate and share your games across every platform. GamingList is still in beta, and your feedback shapes what comes next.

Send feedback →
Hide ads
Launched on StartupBaseFazier badge

Use GamingList

My ListDiscover GamesBest GamesFree GamesMy Board Game List

Explore

Game Backlog TrackerRatings & ReviewsGaming ProfilesSteam Game TrackerBoard Game ListGamingList vs Backloggd

Company

AboutHide adsContact

© 2026 GamingList.gg

PrivacyCookiesTermsRefundsAccessibility
Board Games›Normandy '44
Normandy '44

Normandy '44

Wargame, World War II

by Mark Simonitch

Score

6.3

Ratings

1,268

Published

2010

Players

2–3 players

BGG community rating

Ranked #1974 on BoardGameGeek

Complexity

3.4

Medium

Best with

2

players

Play time

420 min

Age

—

Information

Players

2–3 players

Best with

2 players

Play time

420 min

Complexity

3.4 / 5 · Medium

BGG Rank

#1974

Published

2010

Designer

Mark Simonitch

Artists

Rodger B. MacGowan, Mark Simonitch

Publishers

GMT Games, Rawstone

Your Rating & Status

Loading your rating…

About

(from GMT website :) Normandy '44 is a 2, 3, or 4-player, regimental level game of the D-Day landings on June 6th and the battles that raged in Normandy for the next 21 days. During this crucial period the Germans had their only chance to push back the Allied invasion before the preponderance of Allied men and material made the outcome certain. During this period, the U.S. 1st Army fought across the Cotentin Peninsula and captured the major port of Cherbourg while British forces took on the bulk of of the German panzer divisions near Caen. The game uses a simplified Ardennes '44 system: Move, Fight and Reserve Movement. All non-tank battalion units are rated for Troop Quality, while all armor units have a Tank Rating. In each battle these ratings are used to provide shifts for either the attacker or defender. Other important shifts are provided by air power, naval support, artillery and/or Tiger tanks. The game includes a 22 turn Campaign game, a 7-turn Tournament Scenario that focuses on the Allies linking up the beaches, and a scenario covering the battle in the peninsula and the capture of Cherbourg. In addition, there are rules for allowing 3 or even 4 players to play the game. Game Scale: Turn: 1 day Map: approx 2.3 miles /3.8 km per hex Unit: Battalions to Brigades Game Contents: One 22 x 34" map Two countersheets (456 9/16" dual-side printed counters) One 32 page rulebook Two Combat & Terrain Player Aid Cards (2 sided) Four Set-up/Reinforcement Cards (three 1-sided, one 2-sided) One 6-sided dice Complexity: low to intermediate Playing Time: 4 - 10 hours

Where to buy

Buy from $3on the BGG marketplace →

Resale listings from the BoardGameGeek marketplace — prices vary.

Expansions (2)

Disaster at D-Day

Disaster at D-Day

Stopping the Panzers

Stopping the Panzers

Categories & mechanics

WargameWorld War IIDice RollingHexagon GridRatio / Combat Results TableSimulationZone of Control

Reviews

Loading reviews…

View on BoardGameGeek →Powered by BGG