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Memory, Video Game Theme
by Ricky Haggett, Richard Hogg, David King (II)
Score
Ratings
1,591
Published
2024
Players
2–6 players
BGG community rating
Ranked #1895 on BoardGameGeek
Complexity
1.2
Light
Best with
4
players
Play time
30 min
Age
8+
Information
Players
2–6 players
Best with
4 players
Play time
30 min
Age
8+
Complexity
1.2 / 5 · Light
BGG Rank
#1895
Published
2024
Designers
Ricky Haggett, Richard Hogg, David King (II)
Artist
Richard Hogg
Publishers
CMYK, asmodee, Fabrika Igr
Your Rating & Status
About
In Wilmot's Warehouse, your team will work co-operatively to organize the warehouse, using memory, imagination, and silly stories you make up. Draw product tiles from the stack, discuss what they look like, and place them somewhere you'll remember. After you place each tile, you flip it over and can't look at it again until the end of the game, so your team has to remember where you've placed previous tiles as you decide where to place new ones. At the end of the game, in a five-minute rush, your team has to match all 35 face-down tiles with customer cards. Consult your performance review to see how well you did! —description from the publisher
Where to buy
Buy from $20on the BGG marketplace →Resale listings from the BoardGameGeek marketplace — prices vary.
Categories & mechanics
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