
Puzzle, Arcade
by Logical Design Works
Score
Ratings
Published
19
1989
IGDB critic rating
Information
Consoles
Arcade, Apple IIGS, Web browser, PC-8800 Series, Commodore C64/128/MAX, Atari Lynx, Sega Mega Drive/Genesis, Atari ST/STE, Mac, DOS, Amiga, Nintendo Entertainment System
How Long to Beat
Developer
Logical Design Works
Publisher
Tec Toy
Game Modes
Single player, Multiplayer
Release Date
Oct 1, 1989
Age Rating
Your Rating & Status
0h
Rushed
1h
Main story
1h
Completionist
Synopsis:
Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.
Pulled from IGDB, prioritised when they share genres with Blockout.
Reviews
Loading reviews…