GamingList
My ListFeedDiscover GamesRelease Calendar
Best GamesAchievement LeaderboardHigher or LowerAboutContact us
Discover Board GamesBest Board GamesMy Board Game List
Hide adsLog InSign UpLog In
GamingList

Track, rate and share your games across every platform. Your feedback helps shape what comes next.

Send feedback →
Hide ads
Launched on StartupBaseFazier badge

Use GamingList

My ListDiscover GamesBest GamesFree GamesMy Board Game List

Explore

Game Backlog TrackerRatings & ReviewsGaming ProfilesSteam Game TrackerBoard Game ListGamingList vs Backloggd

Company

AboutHide adsContact

© 2026 GamingList.gg

PrivacyCookiesTermsRefundsAccessibility
Lufia II: Rise of the Sinistrals

Lufia II: Rise of the Sinistrals

Puzzle, Role-playing (RPG)

by Neverland

Score

Ratings

Published

8.3

39

1995

IGDB critic rating

—
—
—
—

Information

Consoles

Super Nintendo Entertainment System, Super Famicom

Developer

Neverland

Publisher

Natsume Inc.

Game Modes

Single player

Release Date

Feb 24, 1995

Age Rating

ESRB E

Your Rating & Status

Loading your rating…

Information

Consoles

Super Nintendo Entertainment System, Super Famicom

Developer

Neverland

Publisher

Natsume Inc.

Game Modes

Single player

Release Date

Feb 24, 1995

Age Rating

ESRB E

Synopsis:

Lufia II: Rise of the Sinistrals serves as a prequel to Lufia & the Fortress of Doom, unfolding its events ninety-nine years before. The narrative delves into the origins of the series' antagonists, the Sinistrals, a group of super-humans. Players take on the role of the ancestor of Maxim, the protagonist from the first game, as he embarks on a quest after encountering Iris, a mysterious woman. Maxim seeks other heroes to join forces in preventing the Sinistrals from wreaking havoc and destroying the world. Like its predecessor, Rise of the Sinistrals follows the Japanese-style turn-based RPG format with an infusion of puzzle elements. The game incorporates intricate puzzles into its dungeon designs, requiring players to use various items and accessories for solving. Additionally, it introduces the "Capsule Monsters" system, allowing summoned monsters to participate in battles. These creatures evolve through the consumption of weapons, armour, or special fruits. Unlike the first game, dungeons in Rise of the Sinistrals lack random battles, with enemies visibly moving on-screen.

Media

Similar Games

10

Pulled from IGDB, prioritised when they share genres with Lufia II: Rise of the Sinistrals.

Oriental Blue: Ao no Tengai

Oriental Blue: Ao no Tengai

Role-playing (RPG)

Echo of Soul

Echo of Soul

Role-playing (RPG)

Forgotton Anne

Forgotton Anne

Platform, Puzzle, Role-playing (RPG), Adventure, Indie

Eador: Imperium

Eador: Imperium

Role-playing (RPG), Strategy, Indie

Forged Fantasy

Forged Fantasy

Role-playing (RPG)

Torchlight III

Torchlight III

Role-playing (RPG), Adventure, Indie

Aion: Legions of War

Aion: Legions of War

Role-playing (RPG)

Shadows: Awakening

Shadows: Awakening

Role-playing (RPG), Hack and slash/Beat 'em up

Dragalia Lost

Dragalia Lost

Role-playing (RPG)

Rangers of Oblivion

Rangers of Oblivion

Role-playing (RPG)

No Discord found

Log in to suggest the official Discord.

Log in to suggest

No Reddit found

Log in to suggest the official Reddit.

Log in to suggest

Reviews

Loading reviews…