
Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical
by Mythos Games
Score
Ratings
Published
8
1988
IGDB critic rating
Information
Consoles
Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS, Amiga, Amstrad CPC, MSX
Developer
Mythos Games
Publisher
—
Game Modes
Single player, Multiplayer
Release Date
Dec 31, 1988
Your Rating & Status
Consoles
Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS, Amiga, Amstrad CPC, MSX
Developer
Mythos Games
Publisher
—
Game Modes
Single player, Multiplayer
Release Date
Dec 31, 1988
Synopsis:
Laser Squad is a turn-based tactics war game where the player completes objectives such as rescue or retrieval operations, or simply eliminating all of the enemy by taking advantage of cover, squad level military tactics, and careful use of weaponry. The squad's team members are maneuvering around a map one at a time, taking actions such as move, turn, shoot, pick up and so on that use up the unit's action points. More heavily laden units may tire more easily, and may have to rest to avoid running out of action points more quickly in subsequent turns. Morale also plays a factor; a unit witnessing the deaths of his teammates can panic and run out of the player's control. Including the expansion pack, there are seven scenarios in total, each one with its own difficulty settings and squad allocation Laser Squad originally came with five mission scenarios, with an expansion pack released for the 8-bit versions, containing a further two scenarios. Reaction from gaming magazines was positive, gaining it high review rating and several accolades. The legacy of the game can be seen in other titles like the X-COM series, especially the acclaimed UFO: Enemy Unknown which was also created by Julian Gollop and was initially conceived as a sequel to Laser Squad
Pulled from IGDB, prioritised when they share genres with Laser Squad.
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