
Platform, Puzzle, Strategy
by Rainbow Arts
Score
Ratings
Published
—
1989
Information
Consoles
Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, Amiga, Amstrad CPC
Developer
Rainbow Arts
Publisher
Rainbow ArtsGame Modes
Single player, Multiplayer
Release Date
Dec 31, 1989
Your Rating & Status
Consoles
Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, Amiga, Amstrad CPC
Developer
Rainbow Arts
Publisher
Rainbow ArtsGame Modes
Single player, Multiplayer
Release Date
Dec 31, 1989
Synopsis:
Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks. Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.
Pulled from IGDB, prioritised when they share genres with Spherical.
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