GamingList
My ListFeedDiscover GamesRelease Calendar
Best GamesAchievement LeaderboardHigher or LowerAboutContact us
Discover Board GamesBest Board GamesMy Board Game List
Hide adsLog InSign UpLog In
GamingList

Track, rate and share your games across every platform. Your feedback helps shape what comes next.

Send feedback →
Hide ads
Launched on StartupBaseFazier badge

Use GamingList

My ListDiscover GamesBest GamesFree GamesMy Board Game List

Explore

Game Backlog TrackerRatings & ReviewsGaming ProfilesSteam Game TrackerBoard Game ListGamingList vs Backloggd

Company

AboutHide adsContact

© 2026 GamingList.gg

PrivacyCookiesTermsRefundsAccessibility
Hong Gildong-jeon

Hong Gildong-jeon

Role-playing (RPG)

Score

Ratings

Published

—

—

—

—
—
—
—

Information

Consoles

DOS

Developer

—

Publisher

—

Game Modes

—

Release Date

—

Your Rating & Status

Loading your rating…

Information

Consoles

DOS

Developer

—

Publisher

—

Game Modes

—

Release Date

—

Synopsis:

A+'s development debut was at times hailed as the first Korean RPG, during the temporal collective amnesia regarding the 80s home computer generation. In more recent times, this claim had to be corrected to "first Korean colored RPG for MS-DOS PCs", which sounds much less impressive. However, it can also be labeled as the first to follow the JRPG route a la Dragon Quest, because previous games all either stemmed from Western influences or were action RPGs. As one of the many games based on the story of Hong Gildong and thanks to its screentexts kept completely in Han'geul (it even sacrificed the full VGA color palette for a higher resolution to make it more readable, though everything other than the text was just upscaled) in a time when even the wave of Taiwan-localizations had just started to catch some current, it caught a bit of attention. A+ sold 7,000 copies of the game3, which wasn't that bad for a Korean game in 1993, but even then most reviews weren't that favorable because of a number of flaws. First and foremost stands the obfuscated design, that often leaves players not knowing what they are even expected to do. Then there's the overly simple and boring combat system, especially due to the lack of a party, which really limits the tactical depth. The rest is done by a fair share of bugs and glitches, as well as some more incomprehensible decisions like having an option to throw away items permanently while pretty much everything picked up except weapons and armor is quest-related.

Media

Similar Games

10

Pulled from IGDB, prioritised when they share genres with Hong Gildong-jeon.

Zakato: Maan

Zakato: Maan

Role-playing (RPG)

Corum III: Chaotic Magic

Corum III: Chaotic Magic

Role-playing (RPG)

Walpurgis Night: Unmyeong-ui Gil 2

Walpurgis Night: Unmyeong-ui Gil 2

Role-playing (RPG)

Karma: Immortal Wrath

Karma: Immortal Wrath

Role-playing (RPG)

Tahl: Uncover the Evil Within

Tahl: Uncover the Evil Within

Role-playing (RPG)

Battle Blues

Battle Blues

Role-playing (RPG), Turn-based strategy (TBS)

Iljimae-jeon: Manman Papa Sikjeok-pyeon

Iljimae-jeon: Manman Papa Sikjeok-pyeon

Role-playing (RPG)

Her Knights: Kyrie Eleison

Her Knights: Kyrie Eleison

Role-playing (RPG)

Little Witch

Little Witch

Role-playing (RPG)

Spheres Episode 1: Nalong

Spheres Episode 1: Nalong

Role-playing (RPG)

No Discord found

Log in to suggest the official Discord.

Log in to suggest

No Reddit found

Log in to suggest the official Reddit.

Log in to suggest

Reviews

Loading reviews…