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Make a Good Mega Man Level Contest

Make a Good Mega Man Level Contest

Shooter, Platform, Indie

Score

Ratings

Published

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2016

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Information

Consoles

PC (Microsoft Windows)

Developer

—

Publisher

—

Game Modes

Single player

Release Date

May 23, 2016

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Information

Consoles

PC (Microsoft Windows)

Developer

—

Publisher

—

Game Modes

Single player

Release Date

May 23, 2016

Synopsis:

The good news: A festival is being held in honor of Mega Man and his tireless heroics! The bad news: Dr. Wily shows up to ruin the fun, and basically everything at the festival tries to kill our hero. Mega Man must conquer an array of eclectic challenges in order to restore peace! Inspired by the Super Mario-themed Make a Good Level contests, this is the game that launched the largest and most ambitious Mega Man fangame series ever. In contrast with later installments, MaGMML1 is built in Blyka's Engine, contains a small number of contestant-submitted levels, gives the player a limited number of lives, and has relatively few extras and special features. The judging rubric, copied from Make a Good Level Contest X2, is borderline incomprehensible. The special weapons, decided by popular vote, are somewhat redundant due to how the voting was set up. Arguably the biggest distinguishing feature, however, is that the game is absolutely full of bugs. Regardless of the quirks, the game still built the foundation for the bigger and more polished games that followed it. Five people judge levels based on certain criteria, levels are placed into tiers, Wily levels are made by the judges, and everything is compiled into a big game in the end. On top of that, the game is full of humor (intentional and otherwise), and there are several memorable (and infamous) levels that any fan of the series should experience at least once. History must be preserved! Play at your own risk - there are loads of glitches and the whole game is full of jank.

Where to play

Official site

Media

Gameplay Video
Trailer

Gameplay Video

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