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Intelligent Destruction

Intelligent Destruction

Point-and-click, Strategy, Indie, Card & Board Game

by Zachtronics Industries

Score

Ratings

Published

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2008

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Information

Consoles

PC (Microsoft Windows)

Developer

Zachtronics Industries

Publisher

Zachtronics Industries

Game Modes

Multiplayer

Release Date

Apr 11, 2008

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Information

Consoles

PC (Microsoft Windows)

Developer

Zachtronics Industries

Publisher

Zachtronics Industries

Game Modes

Multiplayer

Release Date

Apr 11, 2008

Synopsis:

Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.

Where to play

Official site

Media

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