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Sakura Wars: So Long, My Love

Sakura Wars: So Long, My Love

Role-playing (RPG), Simulator, Strategy, Tactical, Adventure, Visual Novel

by Global Entertainment R&D Dept. 2

Score

Ratings

Published

8.1

5

2005

IGDB critic rating

—
—
—
—

Information

Consoles

Wii, PlayStation 2

How Long to Beat

Main story18h

Developer

Global Entertainment R&D Dept. 2

Publisher

Sega

Game Modes

Single player

Release Date

Jul 7, 2005

Age Rating

PEGI 12ESRB T

Your Rating & Status

Loading your rating…

Information

Consoles

Wii, PlayStation 2

Developer

Global Entertainment R&D Dept. 2

Publisher

Sega

Game Modes

Single player

Release Date

Jul 7, 2005

Age Rating

PEGI 12ESRB T

How Long to Beat

—

Rushed

18h

Main story

—

Completionist

Synopsis:

Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player's destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome. The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat. Once transformed, weapons and movement methods will change as well. For example, the hero's ground mode utilizes a sword as his main weapon, but in jet mode he will use long-range missiles.

Media

Trailer
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Gameplay Trailer

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