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Ghostbusters

Ghostbusters

Arcade

by Activision

Score

Ratings

Published

7.2

42

1984

IGDB critic rating

—
—

Information

Consoles

Atari 2600, Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, DOS, Apple II, Amstrad CPC, Sega Master System/Mark III, MSX

How Long to Beat

Main story1h
Completionist15h

Developer

Activision

Publisher

Activision

Game Modes

Single player

Release Date

Oct 26, 1984

Your Rating & Status

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Information

Consoles

Atari 2600, Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, DOS, Apple II, Amstrad CPC, Sega Master System/Mark III, MSX

Developer

Activision

Publisher

Activision

Game Modes

Single player

Release Date

Oct 26, 1984

How Long to Beat

—

Rushed

1h

Main story

15h

Completionist

Synopsis:

Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

Media

Gameplay Video
Trailer

Gameplay Video

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