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SNK vs. Capcom: SVC Chaos

SNK vs. Capcom: SVC Chaos

Fighting

by SNK Playmore

Score

Ratings

Published

7.0

20

2003

IGDB critic rating

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—
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—

Information

Consoles

Arcade, Neo Geo AES, Xbox, PlayStation 2

Developer

SNK Playmore

Publisher

Mega Enterprise

Game Modes

Single player, Multiplayer

Release Date

Jul 24, 2003

Age Rating

PEGI 12ESRB T

Your Rating & Status

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Information

Consoles

Arcade, Neo Geo AES, Xbox, PlayStation 2

Developer

SNK Playmore

Publisher

Mega Enterprise

Game Modes

Single player, Multiplayer

Release Date

Jul 24, 2003

Age Rating

PEGI 12ESRB T

Synopsis:

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

Media

Gameplay video
Trailer

Gameplay video

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