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Might and Magic II: Gates to Another World

Might and Magic II: Gates to Another World

Role-playing (RPG), Turn-based strategy (TBS), Adventure

by New World Computing

Score

Ratings

Published

6.5

15

1988

IGDB critic rating

—
—
—
—

Information

Consoles

Sharp X68000, PC-8800 Series, Commodore C64/128/MAX, Super Nintendo Entertainment System, Sharp X1, Sega Mega Drive/Genesis, Mac, DOS, Amiga, Apple II, MSX, Super Famicom

How Long to Beat

Completionist113h

Developer

New World Computing

Publisher

Electronic Arts

Game Modes

Single player

Release Date

Dec 1, 1988

Age Rating

ESRB T

Your Rating & Status

Loading your rating…

Information

Consoles

Sharp X68000, PC-8800 Series, Commodore C64/128/MAX, Super Nintendo Entertainment System, Sharp X1, Sega Mega Drive/Genesis, Mac, DOS, Amiga, Apple II, MSX, Super Famicom

Developer

New World Computing

Publisher

Electronic Arts

Game Modes

Single player

Release Date

Dec 1, 1988

Age Rating

ESRB T

How Long to Beat

—

Rushed

—

Main story

113h

Completionist

Synopsis:

The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.

Where to play

GOG

Media

Gameplay video
Trailer

Gameplay video

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