GamingList
My ListFeedDiscover GamesRelease Calendar
Best GamesAchievement LeaderboardHigher or LowerAboutContact us
Discover Board GamesBest Board GamesMy Board Game List
Hide adsLog InSign UpLog In
GamingList

Track, rate and share your games across every platform. Your feedback helps shape what comes next.

Send feedback →
Hide ads
Launched on StartupBaseFazier badge

Use GamingList

My ListDiscover GamesBest GamesFree GamesMy Board Game List

Explore

Game Backlog TrackerRatings & ReviewsGaming ProfilesSteam Game TrackerBoard Game ListGamingList vs Backloggd

Company

AboutHide adsContact

© 2026 GamingList.gg

PrivacyCookiesTermsRefundsAccessibility
The Second World

The Second World

Point-and-click, Strategy, Turn-based strategy (TBS), Tactical

Score

Ratings

Published

—

—

1990

—
—
—
—

Information

Consoles

Commodore C64/128/MAX, Atari ST/STE, DOS, Amiga

Developer

—

Publisher

Magic Bytes LLC

Game Modes

Single player

Release Date

Dec 31, 1990

Your Rating & Status

Loading your rating…

Information

Consoles

Commodore C64/128/MAX, Atari ST/STE, DOS, Amiga

Developer

—

Publisher

Magic Bytes LLC

Game Modes

Single player

Release Date

Dec 31, 1990

Synopsis:

The Second World is a turn-based strategy game set in a science-fiction scenario. The play world is divided into 25 countries and four opponents (optionally all of them can be controlled by humans) want to become the leading force. This is either achieved by gaining control over 15 countries (either by buying them or with force), driving all competition out of the business or getting a certain amount of victory points with economic or belligerent achievements. Gameplay focuses on economical management and can be seen as expanded Kaiser. During each round (which represents three months), the player can adjust the setting screws of the countries, e.g by hiring agents (can be sent on special missions like assassinating an opponent), stock dealing, trading produced goods, setting the tax or starting a war. Especially important is constructing buildings like hospitals or plants. All those factors determine the statistics of the country, e.g. productivity, prosperity or the death rate. A killed ruler will be replaced by offspring if available. Gameplay is menu based with the exception of smaller action sequences.

Media

Gameplay Video
Trailer

Gameplay Video

Similar Games

10

Pulled from IGDB, prioritised when they share genres with The Second World.

Age of Wonders: Planetfall

Age of Wonders: Planetfall

Simulator, Strategy, Turn-based strategy (TBS), Tactical

Tears of Avia

Tears of Avia

Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical

StarDrive 2

StarDrive 2

Strategy, Turn-based strategy (TBS), Indie

Order of Battle: World War II

Order of Battle: World War II

Simulator, Strategy, Turn-based strategy (TBS), Tactical

Polaris Sector

Polaris Sector

Simulator, Strategy

Interstellar Space: Genesis

Interstellar Space: Genesis

Strategy, Turn-based strategy (TBS), Indie

Cthulhu Realms

Cthulhu Realms

Strategy, Turn-based strategy (TBS), Card & Board Game

Fire Emblem: Three Houses

Fire Emblem: Three Houses

Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical, Adventure

Planetbase

Planetbase

Simulator, Strategy, Indie

Might & Magic Heroes VII

Might & Magic Heroes VII

Role-playing (RPG), Strategy, Turn-based strategy (TBS)

No Discord found

Log in to suggest the official Discord.

Log in to suggest

No Reddit found

Log in to suggest the official Reddit.

Log in to suggest

Reviews

Loading reviews…